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 Post subject: Re: New things in Rockman 10
 Post Posted: Sat Jan 31, 2009 11:14 am 
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RoCK wrote:
Haha so any other idea ? :P


An army of copy X?


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 Post subject: Re: New things in Rockman 10
 Post Posted: Sat Jan 31, 2009 11:48 am 
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Oh you said my great favourite in zero series OZkiller ! Is that army mean those 卒子of Copy X?


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 Post subject: Re: New things in Rockman 10
 Post Posted: Sat Jan 31, 2009 1:00 pm 
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RoCK wrote:
Oh you said my great favourite in zero series OZkiller ! Is that army mean those 卒子of Copy X?

No, but I mean a whole bunch of Copy-Xes walking around in their Ultimate Armores. Then the story would be LOL! :D XD


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 Post subject: Re: New things in Rockman 10
 Post Posted: Sat Jan 31, 2009 1:39 pm 
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Is that mean the blue private in every stage ?(shooting energy bullet or thunder sword ?)


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 Post subject: Re: New things in Rockman 10
 Post Posted: Sun Feb 01, 2009 10:35 am 
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RoCK wrote:
Is that mean the blue private in every stage ?(shooting energy bullet or thunder sword ?)

almost excatly, but I acutally mean there will be copy x as sub-bosses in every stage(LOL!) :D


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 Post subject: Re: New things in Rockman 10
 Post Posted: Mon Feb 02, 2009 4:11 am 
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omegazerokiller wrote:
RoCK wrote:
Is that mean the blue private in every stage ?(shooting energy bullet or thunder sword ?)

almost excatly, but I acutally mean there will be copy x as sub-bosses in every stage(LOL!) :D


What !!? How can Copy X be like this !? :cry:


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 Post subject: Re: New things in Rockman 10
 Post Posted: Sun Feb 08, 2009 6:11 pm 
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For I like challenge, I wouldn't want all those spikes removed and all :P but meh, funny picture and good topic idea, I wish in a Megaman 10 that Forte would RE-appear since he did not in MM9, but it was not neccessary anyway.


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 Post subject: Re: New things in Rockman 10
 Post Posted: Mon Feb 09, 2009 2:03 pm 
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VexanRFM wrote:
For I like challenge, I wouldn't want all those spikes removed and all :P but meh, funny picture and good topic idea, I wish in a Megaman 10 that Forte would RE-appear since he did not in MM9, but it was not neccessary anyway.


Ha Vexan you back ! Not bad idea but I think Forte is a important character !


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 Post subject: Re: New things in Rockman 10
 Post Posted: Mon Feb 09, 2009 10:10 pm 
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RoCK wrote:
VexanRFM wrote:
For I like challenge, I wouldn't want all those spikes removed and all :P but meh, funny picture and good topic idea, I wish in a Megaman 10 that Forte would RE-appear since he did not in MM9, but it was not neccessary anyway.


Ha Vexan you back ! Not bad idea but I think Forte is a important character !



Same to me, I still don't understand why he wasn't brought in Megaman 9, but Meh, I guess Inafune had his *good* reasons.


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 Post subject: Re: New things in Rockman 10
 Post Posted: Wed Feb 11, 2009 12:24 pm 
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VexanRFM wrote:
RoCK wrote:
VexanRFM wrote:
For I like challenge, I wouldn't want all those spikes removed and all :P but meh, funny picture and good topic idea, I wish in a Megaman 10 that Forte would RE-appear since he did not in MM9, but it was not neccessary anyway.


Ha Vexan you back ! Not bad idea but I think Forte is a important character !



Same to me, I still don't understand why he wasn't brought in Megaman 9, but Meh, I guess Inafune had his *good* reasons.

I thought he was meant to be K.O.ed by Zero, as wily said so in MM9.


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